---
title: Swiss Startup AirConsole Beats Apple And Google To Luxury Car Gaming
description: Swiss startup AirConsole wins luxury in-car gaming, partnering with BMW and Porsche to outmanoeuvre phone-mirroring giants and redefine passenger entertainment.
author: Darie Nani (Editor-in-Chief)
date: 2025-08-28T10:03:40.000Z
updated: 2026-02-26T18:02:06.241Z
canonical: https://www.sovereignmagazine.com/article/swiss-startup-airconsole-beats-apple-and-google-to-luxury-car-gaming
image: https://cdn.nanimediahouse.com/7.-Porsche-App-Center-AirConsole.webp
categories: Startups
content_type: Spotlight
region: Zurich
publication: Sovereign Magazine
about:
  - type: Organization
    name: AirConsole
    description: Drive together, play together. AirConsole is the world’s first gaming platform built specifically for cars. With no additional hardware required, AirConsole transforms the infotainment system into a multiplayer game hub, where passengers use smartphones as controllers. Its catalog of casual games is tailored for social play, short sessions, and all ages.
    url: https://www.airconsole.com/
    sameAs:
      - https://www.facebook.com/AirConsoleGames/, https://www.instagram.com/airconsole/, https://twitter.com/airconsole, https://www.youtube.com/channel/UCYpiNJ3B0nXxJLTfbdtYjBw, https://www.tiktok.com/@airconsoleoriginal, https://www.reddit.com/r/airconsole/, https://github.com/AirConsole/airconsole-api/
---

While Apple perfected CarPlay and Google enhanced Android Auto, a Zurich-based startup quietly conquered something neither tech giant saw coming: luxury car gaming. In just two years, [AirConsole](https://www.airconsole.com/) secured partnerships with every major German luxury brand – BMW, VW, Audi and now Porsche – capturing 2 million car owners whilst Silicon Valley focused on navigation and music streaming.

![5. Who Wants to Be a Millionaire  from AirConsole 1024x683](https://cdn.nanimediahouse.com/5.-Who-Wants-to-Be-a-Millionaire_-from-AirConsole-1024x683.webp)

Rather than compete directly with trillion-dollar corporations on their turf, [AirConsole carved out an entirely new market segment](https://www.forbes.com/sites/davidprosser/2025/08/28/how-a-swiss-start-up-clinched-deals-with-porsche-audi-bmw-and-vw/) that Apple and Google overlooked entirely. The company’s rapid expansion represents one of the most successful niche plays against big tech dominance in recent memory.

## AirConsole Hits 2 Million Users Across BMW, VW and Porsche

AirConsole’s automotive platform launched in July 2023 with BMW as its first major partner. By 2024, Volkswagen had signed on. This year brings both Audi and Porsche into the fold, creating a timeline of German luxury dominance that would make any startup founder envious.

CEO Anthony Cliquot estimates 2 million car owners currently have access to AirConsole’s gaming system, with that figure potentially doubling within 12 months even without additional manufacturer partnerships. ‘Our collaboration with Porsche is a powerful signal of how quickly AirConsole is scaling in the automotive industry,’ Cliquot commented. ‘In just two years since launching our in-car platform, we’ve partnered with some of the world’s most respected car brands.’

The startup has released over 40 game titles across different manufacturers, delivering content at a pace that establishes new benchmarks for the automotive entertainment industry. [Recent investment of €3 million from KPIT Technologies](https://www.venturelab.swiss/AirConsole-accelerates-incar-gaming-dominance-with-an-EUR-3-Million-investment-from-KPIT-Technologies) provides the scaling capital needed to maintain this momentum.

## Smartphones as Controllers, Cars as Consoles

AirConsole’s technical approach differs fundamentally from traditional automotive entertainment. The platform transforms [smartphones into game controllers](https://www.sovereignmagazine.com/article/how-kpit-acquired-n-dream-three-times-and-why-that-actually-makes-sense) via QR code connection, whilst the car’s infotainment screen becomes the gaming display. No additional hardware required, no complicated setup procedures.

The system supports multiplayer gameplay for up to five players, enabling both collaborative and competitive sessions. When parked, all passengers including the driver can participate. Once the vehicle moves, gaming shifts to the front passenger display, keeping the driver focused on the road whilst non-driving occupants continue playing.

Popular titles include Who Wants to Be a Millionaire from Sony Pictures Television, Overcooked from Team17, and UNO Car Party from Mattel. These games represent short-session, casual experiences optimised specifically for the automotive environment rather than mobile gaming ports. [Gaming platform development increasingly focuses on accessibility](https://www.sovereignmagazine.com/article/ai-game-creation-platforms-signal-new-phase-in-developer-democratisation) and user engagement across different environments.

Cliquot notes engagement rates in automotive gaming exceed mobile gaming significantly. Players spend longer sessions and return more frequently when gaming in cars compared to smartphones, creating a stickier entertainment experience that keeps passengers engaged during longer journeys.

## Why Apple and Google Missed the Opportunity

Apple and Google’s automotive strategies focused heavily on replicating smartphone experiences within vehicles. CarPlay and Android Auto prioritised navigation, communication and music streaming – logical extensions of mobile device functionality. Gaming never featured prominently in either platform’s roadmap.

[Major automakers including GM are now abandoning CarPlay and Android Auto](https://www.motortrend.com/features/apple-carplay-android-auto-automakers-ditching-them-for-data) precisely because these platforms offer limited control over the entertainment experience. Manufacturers want proprietary features and richer app ecosystems that phone-mirroring solutions cannot provide.

This created the opening AirConsole exploited. Whilst tech giants built broad platforms attempting everything, the Swiss startup focused exclusively on one thing: making cars entertaining spaces for passengers. The specialised approach proved more effective than Silicon Valley’s everything-everywhere strategy.

The [automotive industry’s move toward native infotainment systems](https://gmauthority.com/blog/2023/12/heres-the-real-reason-that-gm-is-dropping-apple-carplay-android-auto/) rather than phone integration validates AirConsole’s decision to work directly with manufacturers instead of building another smartphone app.

## Macan Passengers Can Game While Driving

AirConsole will debut in the new Porsche Macan at the end of 2025, rolling out across all markets where Porsche Connect operates except China. The partnership extends gaming to vehicle passengers whilst the car moves, representing an evolution from earlier implementations that required parking.

Porsche’s integrated screen privacy features ensure the driver remains undistracted whilst passengers game on the front passenger display. The system launches via Porsche’s App Center, included in the connectivity package Porsche Connect depending on market availability.

Porsche and AirConsole will present their partnership at this year’s IAA Motor Show in Munich on 10 September, with Cliquot delivering a speech alongside the Porsche team. [Automotive technology presentations increasingly focus on passenger experience](https://www.sovereignmagazine.com/article/ai-supercomputing-drives-autonomous-vehicle-market-growth-in-2025) as vehicles evolve beyond transportation.

## Focus Beats Scale

AirConsole’s success follows a pattern established by other Swiss technology companies that outmanoeuvred larger competitors through focused specialisation. [Switzerland’s tech sector leverages top-tier research institutions](https://www.greaterzuricharea.com/en/greater-zurich-home-top-it-companies-europe) like ETH Zurich alongside robust data privacy frameworks to build niche solutions that global giants overlook.

Similar to how [Mapbox succeeded against Google in digital mapping](https://visionfund.com/insights/mapbox-success-in-navigation-mapping-industry-sector) by focusing on developer services rather than consumer applications, AirConsole identified a specific market segment where size disadvantage became strategic advantage. Smaller teams move faster, adapt quicker and serve specialised needs more effectively than massive organisations optimising for global scale.

The automotive gaming market represents exactly the type of opportunity where Swiss startup efficiency trumps Silicon Valley resources. Whilst Apple and Google built platforms serving billions of users across multiple industries, AirConsole created the perfect solution for one specific use case: keeping car passengers entertained.

As vehicles evolve toward [autonomous driving and entertainment becomes increasingly important](https://www.sovereignmagazine.com/article/motor-ai-bets-20m-on-transparent-autonomy-can-explainable-ai-win-over-europe-s-investors), AirConsole’s early dominance in luxury automotive gaming positions the company to capture value that tech giants spent years overlooking. Sometimes the best strategy against titans is simply finding the niche they ignored.

**About AirConsole**

Drive together, play together. AirConsole is the world’s first gaming platform built specifically for cars. With no additional hardware required, AirConsole transforms the infotainment system into a multiplayer game hub, where passengers use smartphones as controllers. Its catalog of casual games is tailored for social play, short sessions, and all ages.

[Website](https://www.airconsole.com/)
